2D Artist
Core
Creating hand-rendered 2D environment assets, props, and textures for a live mobile game.
Role type
2D Environment Artist
Builds
2D painted renders of environment assets, props, objects, and scenes for a game engine
Domain
Mobile gaming
Required skills
2D painted in-game props and environment creation, 2D assets for 3D game pipeline, Photoshop, art fundamentals (color composition and form), architectural forms, versatile art style
Preferred skills
3D software knowledge, Unity experience
Technologies
Photoshop, Unity
Responsibilities
Produce concept and 2D painted renders of assets and textures for the environment, props, objects, and scenes; Understand and follow art requirements and specific project needs; Promptly learn new tools or techniques; Execute tasks according to project schedule while meeting quality expectations; Perform initial art and technical quality checks using checklists; Fix problems noted by Team Leader and Art Director; Support Junior Artists with tasks
Seniority
Mid-level, hands-on IC