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Senior UX Designer (Space Engineers Franchise)

Prague, Czech Republic (On-site) / Remote within Europe🌐 Remote💼 Full-time🗓 2026-09-11 → 2026-09-26

Core

Senior UX Designer for complex sandbox simulation games, focusing on translating engineering and construction mechanics into intuitive player experiences.

Role type

Senior IC UX Designer (Video Games)

Builds

Space Engineers and Space Engineers 2

Domain

Video Games / Sandbox Simulation / Engineering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Interaction design, Information architecture, User flows, Usability principles, Navigation systems, Wireframing, Prototyping, Design systems, Playtesting, Accessibility principles

Preferred skills

Visual/UI design, Game engine UI implementation, Live game optimization

Technologies

Figma

Responsibilities

Identify player friction and usability problems, translate complex mechanics into clear experiences, create user flows and prototypes, validate solutions via playtesting and analytics, establish UX principles and design systems

Seniority

Senior, hands-on IC

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