Senior UX Designer (Space Engineers Franchise)
Core
Senior UX Designer for complex sandbox simulation games, focusing on translating engineering and construction mechanics into intuitive player experiences.
Role type
Senior IC UX Designer (Video Games)
Builds
Space Engineers and Space Engineers 2
Domain
Video Games / Sandbox Simulation / Engineering
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Interaction design, Information architecture, User flows, Usability principles, Navigation systems, Wireframing, Prototyping, Design systems, Playtesting, Accessibility principles
Preferred skills
Visual/UI design, Game engine UI implementation, Live game optimization
Technologies
Figma
Responsibilities
Identify player friction and usability problems, translate complex mechanics into clear experiences, create user flows and prototypes, validate solutions via playtesting and analytics, establish UX principles and design systems
Seniority
Senior, hands-on IC