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Middle/Senior 3D Artist

Ukraine🌐 Remote💼 Full-time🗓 2026-09-15 → 2026-09-26

Core

Creating high-quality 3D assets including characters, hard-surface props, and environments for indie and AAA games.

Role type

Middle/Senior 3D Artist

Builds

3D assets (characters, props, environments) for game engines

Domain

Video Game Development

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (3D assets)

Required skills

ZBrush, 3dsMax, Maya, Blender, Photoshop, Substance Painter, Marmoset Toolbag, polycount optimization, UV mapping, concept interpretation, PBR texturing understanding

Preferred skills

SubD modelling, Substance Designer, Plasticity, UE5, Unity, English communication

Responsibilities

Create high-quality 3D assets, cooperate with other artists to streamline art creation, work with team lead to create plans and schedules

Seniority

Middle/Senior, hands-on IC

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