Experienced Texture Artist
Core
Creating visually compelling textures for complex assets in film/TV projects, ensuring high-quality visual standards and consistency.
Role type
Senior IC texture artist (film/TV)
Builds
Production-ready textures for complex 3D assets
Domain
Film/TV VFX and Animation
Required skills
Advanced texturing techniques, UV mapping, shading, lighting, rendering, color correction, Linux/UNIX shell scripting, problem-solving, mentoring
Preferred skills
Python, Katana, Lookdev, Nuke
Technologies
Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, Substance Designer, Katana, Nuke
Responsibilities
Create and design textures of any style for complex assets; Collaborate with modeling and asset departments to achieve desired results; Troubleshoot and correct UV layouts; Mentor junior and intermediate artists; Conduct quality control assessments; Optimize complex paint setups; Address feedback notes and push asset look beyond expectations; Maintain organization and reference/colorspace accuracy.
Seniority
Senior, hands-on IC with leadership responsibilities