Experienced Rigger
Core
Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations.
Role type
Senior 3D character rigger
Builds
3D character rigs and animation controls for feature films
Domain
Entertainment / 3D Animation
Required skills
Maya, MEL scripting, Linux/Unix shell scripting, 3D character rigging, skeletal motion systems, body/facial deformations, utility scripts
Preferred skills
Python, fine art background, physical motion understanding, weight and balance knowledge
Technologies
Maya, Mudbox, Linux, UNIX, MEL, Python
Responsibilities
Create 3D character rigs and animation interface controls, write utility scripts to streamline setup, meet production schedules and deadlines, participate in dailies and team reviews, interact with production and supervisors to problem solve
Seniority
Senior, hands-on IC