Narrative Designer - Trading Card Game
Core
Designing foundational lore, cosmology, and narrative structures for original Trading Card Game (TCG) worlds that sustain franchises over decades.
Role type
Narrative Designer (TCG)
Builds
Original TCG worlds, card sets, and narrative systems integrated into gameplay and collectible objects.
Domain
Gaming (Trading Card Games) + Creative Writing
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
worldbuilding, narrative system design, lore development, faction/culture creation, tone and theme establishment, cross-functional collaboration, short-form and long-form writing
Preferred skills
TCG or tabletop game experience, fantasy/sci-fi writing background, knowledge of narrative expression through game mechanics, original IP development
Technologies
None stated
Responsibilities
Develop foundational lore and narrative structure for new TCG worlds; Define factions, cultures, characters, and conflicts; Integrate story with game mechanics and visual storytelling; Design narrative systems for cards (names, flavor text, mechanics); Write flavor text, card names, and supporting narrative content; Collaborate with Creative, Design, and Product teams to ensure narrative consistency.
Seniority
Mid-level (3+ years experience)