Senior Rigging Artist
Core
Develop, implement, maintain, and support character and prop deformation rigs for use in Crowds, Layout, and Animation.
Role type
Senior IC rigging artist (character/prop deformation)
Builds
Production-ready character and prop rigs
Domain
Animation / VFX
Required skills
facial deformation, body rigging, sculpting expressions, procedural rig components, custom tool development, Python scripting (Qt/UX), animation principles, facial anatomy/kinematics, Maya proficiency, pipeline proficiency
Preferred skills
C/C++ development, artistic modeling tools, Spanish language
Technologies
Maya, Python, Qt
Responsibilities
Develop and maintain procedural rig components with a focus on deformation; Follow briefs to produce complex production-ready rig deformations; Work with animators to provide a broad range of motion; Troubleshoot and fix rig issues; Prototype and implement new techniques to solve technical character production challenges; Provide guidance and instruction to team members.
Seniority
Senior, hands-on IC