sandbox - [Art] 3D Vehicles Artist, Junior
Core
Create photoreal low- and mid-poly vehicle models for AAA game projects based on technical documentation and photos.
Role type
Junior 3D Vehicle Artist
Builds
Photoreal vehicle assets for AAA games
Domain
Video Games / 3D Modeling
Required skills
3D modeling (3Ds Max, Maya), UV mapping, texture baking, PBR texturing, Substance Painter, Photoshop, SubD modeling
Preferred skills
Photogrammetry software, ZBrush sculpting, game engines (UnrealEngine 4, Unity), vector 3D objects
Technologies
3Ds Max, Maya, Substance Painter, Photoshop, ZBrush, UnrealEngine 4, Unity
Responsibilities
Create low-poly and mid-poly models from technical drawings and photos; Create high-poly models for normal map baking; Optimize UV mapping and bake textures; Assemble final scenes and files according to project requirements.
Seniority
Junior, hands-on IC