《三角洲行动》绑定设计师-角色方向
Core
Design and build high-quality character rigging systems (full body and facial) and Unreal Animation Blueprints for a game project.
Role type
Senior IC character technical artist (rigging)
Builds
Game-ready character rigs and animation tools
Domain
Video game development, Unreal Engine
Required skills
Character rigging, Facial rigging, Python scripting, Unreal Engine, DCC tools (Maya, 3Ds Max, MotionBuilder), Technical problem solving
Preferred skills
Automation tool development, Cross-team collaboration, Technical leadership
Technologies
Unreal Engine, Maya, 3Ds Max, MotionBuilder, Python