OG项目组-UGC/Mod产品策划
Core
Design and implement UGC gameplay mechanics and editor capabilities for an open-world city game, transforming community creativity into high-engagement content.
Role type
Senior UGC/Mod Product Planner
Builds
UGC editor tools, city-themed sandbox gameplay features, and player-generated content for an open-world game.
Domain
Gaming, Open-world city simulation, Modding ecosystem
Deliverable
product features
Required skills
Open-world game design, Mod ecosystem knowledge, UGC editor design, community trend analysis, narrative design, cross-functional collaboration
Preferred skills
GTA/FiveM experience, sandbox map design, viral content creation, video marketing
Technologies
Mod editors, UGC platforms
Responsibilities
Track open-world game and Mod community trends to convert community creativity into UGC gameplay; Lead R&D for Mod/UGC features by designing editor capabilities and city narratives; Research overseas Mod communities to inform open-world city design.
Seniority
Senior, hands-on IC