J3-UE5微恐射击-战斗策划
Core
Design and tune 3C combat feel (gun handling, movement, aiming, hit feedback, camera) for a horror-themed shooter game.
Role type
Combat Game Designer (UE5 Shooter)
Builds
A horror-themed first-person shooter game
Domain
Video Games / First-Person Shooter / Unreal Engine 5
Required skills
FPS 3C design logic, UE5 engine proficiency, combat feel tuning, cross-functional collaboration, iterative optimization based on data/feedback
Preferred skills
Experience with horror-themed shooters, deep understanding of mainstream shooter 3C mechanics
Technologies
Unreal Engine 5 (UE5)
Responsibilities
Design and tune gun handling, movement, aiming, hit feedback, and camera parameters; Analyze competitor shooters to output optimization plans; Collaborate with animation, programming, and audio teams to establish 3C standards; Explore differentiated gun feedback mechanisms and document reusable design methodologies.