CareerPlan

预研动作手游-游戏美术项目管理(APM)

Shenzhen, ChinaFull-time2026-10-21 → 2026-11-10

Core

Managing the full lifecycle delivery of mobile game art assets and versions, ensuring on-time, high-quality release of characters, scenes, animations, VFX, and technical art.

Role type

Senior Art Project Manager (APM) for mobile games

Builds

Mobile game versions and art assets for internal teams and external vendors

Domain

Mobile gaming industry, 3D/2D art production pipeline

Required skills

Full-cycle project management, art pipeline scheduling, vendor management, cost control, risk management, cross-functional coordination, art production standards knowledge, TAPD/JIRA proficiency

Preferred skills

Experience with character animation and combat VFX, pipeline automation, budgeting

Technologies

TAPD, JIRA

Responsibilities

Manage full lifecycle delivery of art versions from requirement breakdown to node acceptance; Coordinate parallel development across character, scene, animation, VFX, and TA modules; Optimize art production workflows and collaboration standards; Manage internal and external art resources and vendor contracts; Track project progress and labor costs while mitigating risks; Collaborate with planning, development, and publishing teams to align priorities.