J3-UE5微恐射击-数值策划
Core
Designing and tuning game economy, progression systems, and economic transaction frameworks to ensure a healthy in-game economy loop for a horror-themed shooter.
Role type
Senior IC game economy and progression systems designer
Builds
Game economy systems, progression modules, and economic transaction frameworks
Domain
Video games, specifically horror-themed shooters and extraction shooters
Required skills
Game economy design, progression system design, economic transaction framework design, data analysis, game reverse engineering, extraction shooter mechanics knowledge
Preferred skills
Horror shooter experience, extraction shooter experience
Technologies
Game design tools, data analysis tools
Responsibilities
Designing and tuning game economy and progression modules, building economic transaction frameworks, collaborating with combat and level design teams, monitoring version health and outputting optimization reports
Seniority
Senior, hands-on IC