CareerPlan

UE微恐轻动作项目-游戏音频策划-新星引力计划

Shenzhen, ChinaFull-time2026-10-08 → 2026-11-10

Core

Design and integrate game audio assets (character, skill, environment, UI) and implement audio systems in Unreal Engine + Wwise to enhance product experience.

Role type

Game Audio Designer / Audio Engineer

Builds

Audio systems and sound assets for game projects

Domain

Video Games / Audio Engineering

Required skills

Audio middleware (Wwise), DAW proficiency, Sound design, Foley, Unreal Engine integration, Version control

Preferred skills

Unity engine experience, AI tools in audio workflows

Technologies

Unreal Engine, Wwise, DAW

Responsibilities

Design and produce sound effects for characters, skills, environments, and UI; Implement and debug audio systems in Unreal + Wwise; Maintain Wwise project structure and standards; Collaborate on integration testing and version delivery.

Seniority

Mid-level, hands-on IC