UE微恐轻动作项目-游戏音频策划-新星引力计划
Core
Design and integrate game audio assets (character, skill, environment, UI) and implement audio systems in Unreal Engine + Wwise to enhance product experience.
Role type
Game Audio Designer / Audio Engineer
Builds
Audio systems and sound assets for game projects
Domain
Video Games / Audio Engineering
Required skills
Audio middleware (Wwise), DAW proficiency, Sound design, Foley, Unreal Engine integration, Version control
Preferred skills
Unity engine experience, AI tools in audio workflows
Technologies
Unreal Engine, Wwise, DAW
Responsibilities
Design and produce sound effects for characters, skills, environments, and UI; Implement and debug audio systems in Unreal + Wwise; Maintain Wwise project structure and standards; Collaborate on integration testing and version delivery.
Seniority
Mid-level, hands-on IC
