模拟经营-3D场景设计师
Core
3D scene integration and design using Unreal Engine, ensuring atmospheric quality and performance optimization for game levels.
Role type
Senior 3D Environment Artist (Unreal Engine)
Builds
3D game environments and levels
Domain
Video Games / 3D Graphics
Required skills
Unreal Engine, 3D Max, Maya, Substance Designer, Photoshop, level design, performance optimization, asset management, artistic composition, lighting and shading
Preferred skills
3A game development experience, FPS genre experience, outsourcing management
Technologies
Unreal Engine, 3ds Max, Maya, Substance Designer, Substance Painter, Photoshop
Responsibilities
Integrate 3D scenes in UE and adjust effects based on concept art; Oversee overall scene atmosphere and final quality; Collaborate with graphics programmers and technical artists on material effects and performance optimization; Research engine modules to solve scene editing challenges; Review and guide outsourced asset production to ensure quality.