CareerPlan

模拟经营-3D场景设计师

Shenzhen, ChinaFull-time2026-10-08 → 2026-11-05

Core

3D scene integration and design using Unreal Engine, ensuring atmospheric quality and performance optimization for game levels.

Role type

Senior 3D Environment Artist (Unreal Engine)

Builds

3D game environments and levels

Domain

Video Games / 3D Graphics

Required skills

Unreal Engine, 3D Max, Maya, Substance Designer, Photoshop, level design, performance optimization, asset management, artistic composition, lighting and shading

Preferred skills

3A game development experience, FPS genre experience, outsourcing management

Technologies

Unreal Engine, 3ds Max, Maya, Substance Designer, Substance Painter, Photoshop

Responsibilities

Integrate 3D scenes in UE and adjust effects based on concept art; Oversee overall scene atmosphere and final quality; Collaborate with graphics programmers and technical artists on material effects and performance optimization; Research engine modules to solve scene editing challenges; Review and guide outsourced asset production to ensure quality.