英雄联盟手游-高级动作设计师-局内动作
Core
Design and produce in-game character animations for League of Legends: Wild Rift, covering combat, skill casts, recall, and interactions.
Role type
Senior 3D Character Animation Designer
Builds
In-game animation assets and state machines for a mobile MOBA game
Domain
Mobile gaming / 3D Animation
Required skills
Keyframe animation, 12 principles of animation, Unity engine animation module, Maya/3ds Max, rigging and skinning, combat rhythm design, character performance
Preferred skills
Experience with outsourcing management, complex rigging, creating exaggerated cartoon styles
Technologies
Unity, Maya, 3ds Max
Responsibilities
Design and produce in-game character animations including combat, skill casts, recall, and interactions; Build animation state machines and tune feel within the Unity engine; Collaborate with vendors to manage and quality-check outsourced animation assets; Work with planners, programmers, and technical artists to implement animation solutions
Seniority
Senior, hands-on IC