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开放世界-游戏客户端开发工程师-主机交互适配

Hangzhou, China💼 Full-time🗓 2026-09-28

Core

Develop controller input adaptation for open-world mobile and combat gameplay, including vehicle interactions, across PC, mobile, and PS5 platforms.

Role type

Senior IC game client engineer (input systems)

Builds

Controller input systems, haptic feedback features, and adaptive trigger functionality for open-world games

Domain

Gaming (Open-world, Mobile, Console)

Required skills

C++, Unreal Engine 5, Enhanced Input system, UI input routing, controller dead zone tuning, haptic feedback integration, cross-platform input adaptation

Preferred skills

PS5 DualSense development, adaptive trigger implementation, CommonUI/CommonInput framework experience, input latency optimization

Technologies

Unreal Engine 5, C++, Enhanced Input, UMG, Slate, DualSense

Responsibilities

Implement button mapping and input context switching for controllers; Build universal controller interaction capabilities and coordinate UI focus navigation; Optimize controller feel including dead zones, response curves, and camera sensitivity; Handle controller connection/disconnection logic and platform compliance verification

Seniority

Senior, hands-on IC

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