CareerPlan

代号:Craft-技术美术-特效

Shenzhen, ChinaFull-time2026-10-07 → 2026-11-10

Core

Building automated pipelines for special effects generation, creating reusable Niagara templates and tools, establishing 2D sequence frame production standards, and supporting AI training data workflows for game effects.

Role type

Technical Artist (Special Effects)

Builds

Automated effect generation pipelines, reusable Niagara modules/materials, 2D sequence frame assets, and AI training datasets.

Domain

Game Development / Real-time Rendering

Deliverable

production ML models | product features

Required skills

UE Niagara, Python scripting, 2D sequence frame production, automated pipeline design, asset standardization, AI data validation, performance optimization.

Preferred skills

Visual design judgment, cross-functional collaboration, agent integration.

Responsibilities

Build automated pipelines for effect generation, rendering, and asset management; Develop reusable Niagara templates and tools; Establish 2D sequence frame production standards; Assist algorithm teams in preparing and validating training data; Evaluate and iterate effect quality and performance; Integrate effect capabilities into AI agents; Optimize particle systems and material complexity for real-time performance.