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J3-UE5微恐射击-怪物策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and implement monster and boss gameplay mechanics for large-scale PVPVE shooting maps.

Role type

Monster Game Designer (UE5)

Builds

Monster behavior prototypes, combat systems, and full production assets for PVPVE shooting games.

Domain

Video Games / Shooter / Horror

Required skills

Monster design, UE5 Blueprints, Behavior Trees, Combat system design, Game mechanics prototyping

Preferred skills

Horror/SCP genre expertise, Level design integration, Environmental interaction design

Technologies

Unreal Engine 5, Blueprints, Behavior Trees

Responsibilities

Design and implement monster/Boss gameplay for large PVPVE maps; Create monster gameplay design documents and basic prototypes using Blueprints; Design, debug, and maintain monster behavior trees and combat systems; Collaborate on concept design, animation, and VFX for final monster quality.

Seniority

Mid-Senior, hands-on IC

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