欧美3A IP战术射击手游-高级战斗策划(枪械方向)
Core
Designing and iterating FPS/TPS gun mechanics, ballistics, and combat feel for 3A-quality mobile shooters.
Role type
Senior Combat Designer (Gun Systems)
Builds
Production-ready gun modules and combat systems for mobile 3A shooters
Domain
Mobile gaming / Tactical shooters
Required skills
FPS/TPS gun design, ballistics tuning, weapon modification systems, combat feel optimization, data-driven iteration, pipeline management
Preferred skills
Explosive game projects, top-tier competitor analysis
Technologies
Unity, Unreal Engine, C++, Python
Responsibilities
Design 1P/3P gun basics and handling, iterate shooting experience (ballistics, audio-visual feedback), benchmark against top competitors, analyze test/CE/ops data for continuous improvement
Seniority
Senior, hands-on IC
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