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欧美3A IP战术射击手游-高级战斗策划(枪械方向)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing and iterating FPS/TPS gun mechanics, ballistics, and combat feel for 3A-quality mobile shooters.

Role type

Senior Combat Designer (Gun Systems)

Builds

Production-ready gun modules and combat systems for mobile 3A shooters

Domain

Mobile gaming / Tactical shooters

Required skills

FPS/TPS gun design, ballistics tuning, weapon modification systems, combat feel optimization, data-driven iteration, pipeline management

Preferred skills

Explosive game projects, top-tier competitor analysis

Technologies

Unity, Unreal Engine, C++, Python

Responsibilities

Design 1P/3P gun basics and handling, iterate shooting experience (ballistics, audio-visual feedback), benchmark against top competitors, analyze test/CE/ops data for continuous improvement

Seniority

Senior, hands-on IC

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