《三角洲行动》-角色概念设计
Core
Design character concepts, visual traits, and commercial packaging for a tactical shooter game, ensuring high-quality implementation and global appeal.
Role type
Character Concept Artist
Builds
Game characters, skills, and visual effects
Domain
Video Games / Character Design
Required skills
Character concept design, full production pipeline understanding, global aesthetic sense, visual storytelling
Preferred skills
None stated
Technologies
None stated
Responsibilities
Develop character designs including expressions, poses, and skill demonstrations; Create visual assets for commercial packaging; Collaborate with internal and external teams to refine design quality and consistency.
Seniority
Mid-level, hands-on IC
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