开放世界-游戏客户端开发工程师-关卡方向(上海)
Core
Develop and iterate level systems and interactive objects/puzzles in Unreal Engine for open-world games.
Role type
Senior IC game client engineer (level design)
Builds
Open-world game levels, interactive objects, and puzzle mechanics
Domain
Video games, open-world, 3A
Required skills
C++, Lua scripting, Unreal Engine, level system architecture, performance optimization, memory management, rendering optimization, animation systems, VFX systems
Preferred skills
Open-world game experience, 3A game experience, AI programming, leading development initiatives
Technologies
Unreal Engine, C++, Lua
Responsibilities
Develop and maintain level system stability; design and implement infrastructure systems; collaborate with design and art teams to tune interactive objects and puzzles; design module architecture and data flows; optimize game runtime performance including memory and rendering.
Seniority
Senior, hands-on IC