新一代在研SLG--2D场景原画师(写实)
Core
Design 2D realistic scenes for SLG games, including architecture, natural environments, city layouts, and terrain.
Role type
Senior 2D scene concept artist (realistic SLG)
Builds
2D game scenes, interface assets, and key visual (KV) materials for SLG titles
Domain
Game development, 2D art, SLG genre
Required skills
Art theory, color theory, composition, perspective, Photoshop, Blender, C4D, AI tools integration, SLG genre knowledge, ancient architecture design, natural terrain design
Preferred skills
Experience with top-down view games, portfolio of shipped SLG projects
Technologies
Photoshop, Blender, C4D, AI tools
Responsibilities
Design buildings, cities, layouts, and terrain; collaborate with upstream/downstream teams to implement scenes; create interface illustrations and scene KVs; adjust designs with other teams to ensure overall art quality
Seniority
Senior, hands-on IC