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新一代在研SLG--2D场景原画师(写实)

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Design 2D realistic scenes for SLG games, including architecture, natural environments, city layouts, and terrain.

Role type

Senior 2D scene concept artist (realistic SLG)

Builds

2D game scenes, interface assets, and key visual (KV) materials for SLG titles

Domain

Game development, 2D art, SLG genre

Required skills

Art theory, color theory, composition, perspective, Photoshop, Blender, C4D, AI tools integration, SLG genre knowledge, ancient architecture design, natural terrain design

Preferred skills

Experience with top-down view games, portfolio of shipped SLG projects

Technologies

Photoshop, Blender, C4D, AI tools

Responsibilities

Design buildings, cities, layouts, and terrain; collaborate with upstream/downstream teams to implement scenes; create interface illustrations and scene KVs; adjust designs with other teams to ensure overall art quality

Seniority

Senior, hands-on IC

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