雪中悍刀行-战斗策划-新星引力计划
Core
Design and implement character combat mechanics, animations, and visual effects for an ARPG/ACT game.
Role type
Senior Combat Game Designer (ARPG/ACT)
Builds
Character combat systems, 3C modules, and action sequences
Domain
Video Games / Action RPG
Required skills
ARPG/ACT development experience, character animation design, UE5 engine proficiency, prototyping, visual effects design, quantitative analysis
Preferred skills
Tool development, cross-functional collaboration
Technologies
Unreal Engine 5 (UE5), Blueprints, Scripting
Responsibilities
Design character combat mechanics and visual details; Configure and iterate character 3C and skills using engine tools; Collaborate on tooling and workflow improvements.
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