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J3-UE5微恐射击-UE5客户端开发(系统)-新星引力计划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Develops out-of-game systems, operational activities, monetization modules, and narrative storytelling features for a UE5 horror-shooter game.

Role type

UE5 client systems engineer

Builds

Game systems, platform components, narrative editor tools, and localization features

Domain

Video game development (UE5, horror-shooter)

Required skills

C++, TypeScript, Lua, UE5/Unity engine, system architecture, performance optimization, multi-platform development

Preferred skills

FPS game development, large-scale shipped projects

Responsibilities

Design and develop out-of-game systems, monetization, and operational activity modules; Integrate and develop platform components; Design and extend system frameworks; Develop editor toolchains for narrative storytelling; Implement localization and multi-language features; Analyze and optimize system module performance.

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