J3-UE5微恐射击-UE5客户端开发(系统)-新星引力计划
Core
Develops out-of-game systems, operational activities, monetization modules, and narrative storytelling features for a UE5 horror-shooter game.
Role type
UE5 client systems engineer
Builds
Game systems, platform components, narrative editor tools, and localization features
Domain
Video game development (UE5, horror-shooter)
Required skills
C++, TypeScript, Lua, UE5/Unity engine, system architecture, performance optimization, multi-platform development
Preferred skills
FPS game development, large-scale shipped projects
Responsibilities
Design and develop out-of-game systems, monetization, and operational activity modules; Integrate and develop platform components; Design and extend system frameworks; Develop editor toolchains for narrative storytelling; Implement localization and multi-language features; Analyze and optimize system module performance.