《元梦之星》-3D角色设计师
Core
Creating 3D character models, textures, and materials for the mobile game Yuan Meng Zhi Xing to ensure visual style consistency.
Role type
3D Character Artist
Builds
3D character models and assets for a mobile game
Domain
Mobile gaming / Stylized 3D art
Required skills
3D character modeling, texturing, material creation, Maya, ZBrush, Substance Painter, stylized art, fashion material understanding, aesthetic judgment
Preferred skills
Experience with complete stylized projects, ability to adapt to different character styles
Technologies
Maya, ZBrush, Substance Painter
Responsibilities
Model 3D characters, create textures and materials, reconstruct designs from concept art, collaborate with art and tech teams to optimize performance, participate in style definition
Seniority
Mid-level, hands-on IC
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