J3-UE5动作游戏-UE5客户端开发工程师-战斗
Core
Develop 3C, animation, and combat skill logic; design and implement high-quality combat synchronization/rollback solutions; polish combat feel and quality in collaboration with designers and artists.
Role type
Senior IC UE5 client engineer (combat)
Builds
Action game combat systems and network synchronization
Domain
Gaming (Action/3C) + Unreal Engine 5
Required skills
C++, UE4/5, 3C/action combat logic, combat network synchronization (sync/prediction/rollback), AI coding agents
Preferred skills
GAS framework, Gameplay architecture
Technologies
Unreal Engine 5, C++, AI Agents
Responsibilities
Develop 3C, animation, and combat skill logic; Design and implement high-quality combat synchronization/rollback solutions; Polish combat feel and quality; Use AI Agents to improve in-game combat development efficiency; Conduct code reviews to ensure quality and standards
Seniority
Senior, hands-on IC