《暗区突围》端游-游戏系统策划
Core
Design peripheral systems, UI, and interactions for a PC FPS game to ensure user experience and support growth/economy logic.
Role type
Game Systems Designer (PC FPS)
Builds
Game systems, UI, and interaction flows for a long-cycle live service FPS
Domain
PC Gaming / First-Person Shooter
Deliverable
product features
Required skills
Game systems design, UI/UX design, Data analysis, UE4, UI development workflow, PC/Console game experience
Preferred skills
Data visualization, Long-cycle live service framework design
Responsibilities
Design peripheral system functions, interfaces, and interactions; Write design documents and collaborate with engineering/art; Analyze live data to iterate systems; Support compliance and external requirements for the game.
Seniority
Mid-level, hands-on IC
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