和平精英-高级关卡/战斗策划
Core
Designing game levels and combat systems, optimizing difficulty and combat experience based on player data and feedback.
Role type
Senior Level Design & Combat Systems Designer
Builds
Game levels and combat mechanics for mobile FPS games
Domain
Mobile gaming, FPS, Game Design
Required skills
Level design, Combat system design, UE Engine, Blueprints, Game data analysis, Cross-functional collaboration, Market research
Preferred skills
FPS game experience, Game editor usage, AI design, Technical design
Responsibilities
Design game levels and combat systems, Analyze player behavior data to optimize difficulty, Collaborate with art and engineering teams, Contribute to version update planning, Research competitor game designs
Seniority
Senior, hands-on IC
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