CareerPlan

GPU Design Engineer – Memory Hierarchy

Santa Clara, United States of AmericaFull-time2026-11-03 → 2026-11-10

Core

Design and manufacture next-generation, high-performance, power-efficient processor and system-on-chip (SoC) with a focus on GPU memory hierarchy to support Apple products and services.

Role type

GPU Design Engineer (Micro-architecture & RTL)

Builds

Apple-designed GPU and SoC

Domain

Semiconductor / Hardware Design

Required skills

Verilog, System Verilog, HDL, Micro-architecture specification, RTL coding, Logic design, Computer architecture, Cache design, On-chip interconnect network, Data compression, Shader processor, High performance low power design, Scripting (Perl, Python, Ruby)

Preferred skills

CPU or GPU architecture experience, Team collaboration, Dynamic problem solving, Adaptability to new technical areas

Technologies

Verilog, System Verilog, Perl, Python, Ruby

Responsibilities

Participate in micro-architecture specification and RTL coding, Explore architecture trade-offs in performance, area and power consumption, Collaborate with verification team for functional simulation and debug

Seniority

Mid-level, hands-on IC