[UPLIVE Company] 2D VFX Artist
Core
Design and implement performant, stylized 2D visual effects for a rhythm game to amplify the music experience.
Role type
2D VFX Artist
Builds
In-game visual effects, hit flashes, trails, UI transitions for a mobile rhythm game
Domain
Mobile gaming / Rhythm games
Deliverable
production ML models | product features
Required skills
Unity, Particle System, Shader Graph, texture creation, basic 3D modeling
Preferred skills
After Effects, Unity UI/Canvas particle effects, illustration
Technologies
Unity, Shader Graph, Photoshop, Blender, Maya, 3ds Max
Responsibilities
Create engaging in-game visual effects that amplify the music/rhythm experience; Optimize VFX for mobile performance (memory, overdraw, frame stability); Collaborate with designers and engineers to ensure all effects align with gameplay timing, readability, and visual style; Proactively propose and prototype new visual ideas that raise overall visual quality and player satisfaction