《三角洲行动》-游戏AI开发工程师-新星引力计划
Core
Develop and optimize AI behaviors for NPCs and bots in mobile and PC games, focusing on reinforcement learning-based human-like AI.
Role type
Senior IC game AI engineer (FPS)
Builds
AI-driven NPCs and bots for mobile and PC games
Domain
Gaming (FPS)
Deliverable
production ML models
Required skills
C++, Unreal Engine 4/5, Behavior Trees, AI Perception, Linux, Data Structures & Algorithms, Computer Networks
Preferred skills
Reinforcement Learning, FPS game AI experience
Technologies
Unreal Engine, C++, Blueprints
Responsibilities
Develop AI behaviors for NPCs and bots; Implement and optimize AI systems (perception, pathfinding, action, synchronization); Collaborate with design teams on AI behavior and action design; Debug and fix AI-related issues; Optimize AI performance and resolve system bottlenecks; Build and iterate AI numerical analysis systems for deployment effectiveness.