Principal Software Engineer Lead, Gameplay Systems - Minecraft
Core
Lead a high-performing team to deliver gameplay systems for Minecraft, fostering a culture of trust and continuous improvement.
Role type
Principal Software Engineer Lead (Gameplay Systems)
Builds
Gameplay systems for Minecraft
Domain
Gaming / Entertainment
Deliverable
production ML models | product features
Required skills
C++, Java, JavaScript, people management, technical strategy, code design, debugging, stakeholder communication
Preferred skills
experience with game/entertainment technologies, native applications, delivering timely high-quality products
Technologies
C++, Java, JavaScript
Responsibilities
Own technical strategy for gameplay systems, coach engineers to design elegant solutions, partner with Product Managers and stakeholders, communicate technical direction and tradeoffs
Seniority
Principal, hands-on IC with people management
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