Senior Level Designer - Gears of War - The Coalition (12-Month Fixed Term Contract)
Core
Ideate and steward the design of multiple game levels from conception to final polish, implementing challenges, combat, and scripted events.
Role type
Senior Level Designer
Builds
Game levels for The Coalition's titles (Gears of War)
Domain
Video Games / Level Design
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Level design fundamentals, constraints, and narrative; Gameplay systems integration; Unreal Engine; Proprietary tools; Design documentation; Cross-discipline collaboration
Preferred skills
Combat design; Scripted events; Critique and feedback integration
Technologies
Unreal Engine
Responsibilities
Create and debug levels; Implement memorable challenges, combat, objectives, and scripted events; Present work to leads and adjust to feedback; Collaborate with technical designers, artists, and other departments
Seniority
Senior, hands-on IC