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《三角洲行动》叙事策划

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Design and create narrative content for game operators, seasons, and key copy; design and package core systems, gameplay, monetization, and events to ensure high-quality expression.

Role type

Narrative Game Designer

Builds

Game operators, seasonal content, core gameplay systems, monetization features, and events

Domain

Gaming (Shooter)

Deliverable

product features

Required skills

Narrative design, Game systems design, Monetization design, Event design, UE configuration, Resource management, Version optimization, English communication, Aesthetics

Preferred skills

Shooter game experience, Internationalization experience, English fluency

Responsibilities

Design and create narrative content for operators and seasons; Design and package core systems, gameplay, and events; Maintain copy design and production pipelines; Assist other teams with market and operations copy needs.

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