TECHNICAL ARTIST (f/m/d)
Core
Profile and optimize game performance (CPU, GPU, Memory) and develop efficient art pipelines and tools for Unreal Engine 5 projects.
Role type
Technical Artist
Builds
Game assets, art pipelines, and optimization tools for Unreal Engine 5
Domain
Video Games / Real-time Rendering
Required skills
Unreal Engine 5, Proficiency in German, 3D math, Rendering pipelines, Memory management, Asset validation
Preferred skills
Python, Blueprints, Blender scripting
Technologies
Unreal Engine 5, Unreal Insights, RenderDoc, Nanite, Lumen
Responsibilities
Profile and optimize game performance (CPU, GPU, Memory), Develop and maintain efficient art pipelines and tools, Investigate and solve complex rendering and stability issues, Collaborate with Asset Leads to improve scalability, Support the team in implementing and optimizing complex material shaders
Seniority
Mid-Senior, hands-on IC