Render Engineer (m/w/d) (Unannounced project)
Core
Implementing new and improving existing graphic features, refactoring code, fixing graphic bugs, and creating tech documentation for graphics applications.
Role type
C++ graphics engineer (via careerplan.io/jobs/13644-285077-S-render-engineer-mwd-unannounced-project-at-wargaming-germany)
Builds
Graphic features and 3D demo applications or game engines
Domain
Computer graphics / Game development
Required skills
C++ development, graphics APIs (DirectX, Vulkan, OpenGL), shader programming (GSL, HLSL), linear algebra, debugging and profiling tools, graphics pipeline knowledge, GPU architecture knowledge
Preferred skills
English (intermediate level)