Software Engineer
Core
Generalist software engineer providing front-line technical support, debugging, and build stability for a AAA game development project.
Role type
Mid-to-senior generalist software engineer (game development)
Builds
AAA game content for console, PC, handheld, and mobile platforms
Domain
Interactive entertainment / Game development
Required skills
C++, C#, debugging, problem-solving, source control management, game engine integration, code review, task estimation
Preferred skills
Build automation, post-launch development, art pipeline development, low-level optimization, shader programming
Technologies
Unreal Engine, Unity, Perforce
Responsibilities
Investigate and analyze technical issues reported by developers; Apply corrective measures for compilation or build issues; Provide operational guidance to unblock development teams; Escalate complex issues to system owners; Test, debug, and refine systems throughout the development cycle; Estimate tasks and deliver high-quality code; Participate in code reviews.
Seniority
Mid to Senior, hands-on IC (via careerplan.io/jobs/0031f043-8689-422f-94cb-d83857349bc7-software-engineer-at-keywords-studios)