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Founding Engineer Persistent Spatial Worlds (Unity + AI)

International💼 Full-time💰 $2–$2🗓 2026-09-20 → 2026-09-25

Core

Building context-aware AI quests that get students to meet IRL by turning university campuses into interactive canvases with persistent digital artifacts anchored to real locations.

Role type

Senior founding Unity engineer (spatial computing & AI)

Builds

Persistent spatial worlds, multi-user spatial interaction systems, and AI-assisted pipelines for generating spatial objects

Domain

EdTech + Spatial Computing + AI

Deliverable

production ML models | product features

Required skills

Unity architecture, spatial persistence systems, multi-user spatial synchronization, mobile-first spatial computing, real-time spatial rendering with AI context, system design

Preferred skills

AI integration into interactive environments, experience shipping complex real-time systems

Technologies

Unity, large world models, action models

Responsibilities

Shape Unity architecture, design spatial persistence systems, build multi-user spatial interaction systems, integrate AI-assisted development workflows, define the long-term technical direction of the platform

Seniority

Senior, founding technical contributor

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