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Graduate In Training Program (GIT), UI/UX Designer - Unity 3D Developer

Cairo💼 Full-time🗓 2026-05-12 → 2026-07-31

Core

Design and develop high-performance 3D applications for vehicle driving and parking scenarios, integrating UI/UX for automotive instrument clusters and infotainment systems.

Role type

Junior IC Unity 3D Developer with UI/UX responsibilities

Builds

Real-time 3D simulations for driving and parking, instrument cluster interfaces, and infotainment prototypes

Domain

Automotive software, mobility, real-time 3D graphics

Deliverable

production ML models | product features | dashboards & analysis

Required skills

Unity (HDRP/URP), C#, 3D application development, wireframing, prototyping, version control (Git), user research, usability testing, responsive design, shader programming, input system integration

Preferred skills

Automotive instrument cluster design, L2++ driving experience, French language proficiency

Technologies

Unity, C#, Figma, Adobe XD, Sketch, Git

Responsibilities

Conduct user research and develop personas; create wireframes, user flows, and interactive prototypes; design and maintain 3D applications; implement camera systems; optimize rendering and game logic; apply design guidelines; collaborate with developers on feasibility; conduct usability testing; document design processes.

Seniority

Junior, hands-on IC

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