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Gameplay开发工程师

China-Shenzhen💼 Full-time🗓 2026-09-01 → 2026-09-26

Core

Develop gameplay features (skills, combat, items, interactions, systems) and tools using a self-developed engine for mobile games.

Role type

Gameplay Engineer

Builds

Gameplay modules, editor tools, and performance optimizations for mobile games.

Domain

Mobile Gaming

Deliverable

production ML models | product features

Required skills

C++, performance optimization, data structures and algorithms, math fundamentals, AI tool adoption

Preferred skills

ARPG and loot-gathering game experience, skills/combat/character system development, self-developed engine experience, English technical reading

Technologies

C++, self-developed engine

Responsibilities

Develop gameplay-related features based on a self-developed engine; Design and implement modules for skills, combat, items, interactions, and system gameplay; Analyze and optimize performance to improve efficiency and stability; Collaborate with design, art, and QA teams to deliver features on time; Propose optimizations for features, interactions, and performance based on project experience and player feedback; Explore and apply AI tools in the daily R&D process to improve efficiency and code quality.

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