Gameplay开发工程师
Core
Develop gameplay features (skills, combat, items, interactions, systems) and tools using a self-developed engine for mobile games.
Role type
Gameplay Engineer
Builds
Gameplay modules, editor tools, and performance optimizations for mobile games.
Domain
Mobile Gaming
Deliverable
production ML models | product features
Required skills
C++, performance optimization, data structures and algorithms, math fundamentals, AI tool adoption
Preferred skills
ARPG and loot-gathering game experience, skills/combat/character system development, self-developed engine experience, English technical reading
Technologies
C++, self-developed engine
Responsibilities
Develop gameplay-related features based on a self-developed engine; Design and implement modules for skills, combat, items, interactions, and system gameplay; Analyze and optimize performance to improve efficiency and stability; Collaborate with design, art, and QA teams to deliver features on time; Propose optimizations for features, interactions, and performance based on project experience and player feedback; Explore and apply AI tools in the daily R&D process to improve efficiency and code quality.