CareerPlan

アドベンチャーパート企画|Adventure Section Designer

Japan-Tokyo-Business TowerFull-time2025-09-15 → 2026-11-12

Core

Design, structure, and manage story-driven adventure segments (dialogue, exploration, choices) and translate text-based scenarios into immersive gameplay experiences.

Role type

Adventure Game Designer / Narrative Systems Designer

Builds

AAA action games with rich narrative experiences

Domain

Video Games / Interactive Entertainment

Required skills

Adventure game planning, cutscene/event presentation design, logical scenario-to-gameplay adaptation, UI/UX design, game engine implementation, scripting, documentation

Preferred skills

Visual novel development, branching scenario design, voice direction, multilingual localization

Technologies

Game engines, scripting tools

Responsibilities

Lead design and production management of adventure parts; Collaborate with scenario writers to implement branching choices and pacing; Direct event presentation including camera work and animation; Design adventure UI/UX for player interaction; Implement specifications and conduct iterative testing and polish.