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アドベンチャーパート企画|Adventure Section Designer

Japan-Tokyo-Business Tower💼 Full-time🗓 2025-09-15 → 2026-09-26

Core

Design, structure, and manage story-driven segments (dialogue, exploration, choices) and translate text-based scenarios into compelling gameplay experiences for AAA action games.

Role type

Senior IC Adventure Section Designer / Narrative Systems Designer

Builds

Story-driven segments, branching scenarios, event presentations, and UI/UX systems for narrative gameplay

Domain

Video Games / AAA Action Games / Narrative Design

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (gameplay systems, narrative structures, UI/UX)

Required skills

Adventure game planning, cutscene/event presentation design, logical scenario-to-gameplay adaptation, UI/UX design, game engine implementation, scripting, documentation

Preferred skills

Visual novel development, branching scenario design, voice direction, multilingual localization experience

Technologies

Game engines, scripting tools

Responsibilities

Lead design and production management of adventure parts; Collaborate with scenario writers to design branching choices and pacing; Direct event presentation including camera work and animations; Design adventure UI/UX for player interaction; Implement specifications in engine and conduct iterative testing

Seniority

Mid-to-Senior, hands-on IC

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