モーションテクニカルアーティスト|Motion Technical Artist
Core
Support animators to improve in-game character animation quality and facial expression standards to next-gen AAA levels using technical tools.
Role type
Motion Technical Artist
Builds
AAA action game titles
Domain
Video Games / Motion Capture / Animation
Deliverable
production ML models | product features
Required skills
Retargeting, Unreal Engine motion asset implementation, Control Rig, Animation Blueprint, State Machines, Blend Spaces, Transitions, Version Control (Perforce), Motion Capture systems
Preferred skills
Motion Matching, Maya rigging/skinning, RBF technology, ML Deformer
Responsibilities
Enhance player-controlled animation responsiveness and realism; Evaluate and select optimal facial animation solutions for cutscenes; Provide technical support for motion capture challenges
Seniority
Mid-Senior, hands-on IC
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