CareerPlan

モーションテクニカルアーティスト|Motion Technical Artist

Japan-OsakaFull-time2025-09-15 → 2026-11-12

Core

Support animators to improve in-game character animation quality and facial expression standards using technical tools.

Role type

Motion Technical Artist

Builds

AAA action game titles

Domain

Video Games / Motion Capture / Animation

Deliverable

production ML models | product features

Required skills

Retargeting, Unreal Engine motion assets, Control Rig, Animation Blueprint, State Machines, Blend Spaces, Transitions, Version Control (Perforce), Motion Capture systems

Preferred skills

Motion Matching, Maya rigging/skinning, RBF technology, ML Deformer

Responsibilities

Enhance character animation quality via Control Rig, Animation Blueprint, Motion Matching, and Ragdoll; Evaluate and select facial animation technologies for cutscenes; Provide technical support for motion capture challenges.