モーションテクニカルアーティスト|Motion Technical Artist
Core
Support animators to improve in-game character animation quality and facial expression standards using technical tools.
Role type
Motion Technical Artist
Builds
AAA action game titles
Domain
Video Games / Motion Capture / Animation
Deliverable
production ML models | product features
Required skills
Retargeting, Unreal Engine motion assets, Control Rig, Animation Blueprint, State Machines, Blend Spaces, Transitions, Version Control (Perforce), Motion Capture systems
Preferred skills
Motion Matching, Maya rigging/skinning, RBF technology, ML Deformer
Responsibilities
Enhance character animation quality via Control Rig, Animation Blueprint, Motion Matching, and Ragdoll; Evaluate and select facial animation technologies for cutscenes; Provide technical support for motion capture challenges.