UI Artist
Core
Create, implement, and maintain high-quality user interfaces, materials, and shaders for video games to deliver an intuitive and enjoyable player experience.
Role type
UI Artist (Video Games)
Builds
In-game user interfaces, visual concepts, wireframes, and functional prototypes for AAA video games.
Domain
Video Game Development / Interactive Entertainment
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
UI design for games, Unreal Engine implementation, widgets/materials/shaders/visual scripting, graphic design fundamentals (layout/iconography/typography/color theory), player-focused design, design justification, industry design tools (Figma/Adobe Suite)
Preferred skills
None stated
Technologies
Unreal Engine, UMG, Figma, Adobe Suite
Responsibilities
Create and implement UI materials and shaders supporting art direction; Collaborate on UI visual concepts, wireframes, and prototypes; Support design and user feedback to polish features to high visual and functional quality; Solve practical problems to implement effective UI solutions
Seniority
Mid-level, hands-on IC