Lead Designer, Activity
Core
Spearhead the design and implementation of compelling, player-driven open-world activities (repeatable, scripted, pinnacle, limited-time) for a live-service multiplayer game.
Role type
Senior IC game design lead (activity systems)
Builds
Open-world gameplay activities and live-service content for a multiplayer action/RPG title
Domain
Video game development (live-service multiplayer action/RPG)
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Game design, systemic and scripted content design, open-world design, live-service design, team leadership, mentorship, playtesting, tuning, stakeholder management, documentation
Preferred skills
UE5 expertise, C++ and/or scripting experience, knowledge of industry trends and emerging technologies, analytical frameworks
Technologies
UE5, C++
Responsibilities
Articulate a compelling vision for gameplay activities and get buy-in from stakeholders; Work with Lead World Designer to integrate activities into level design; Build and lead a world-class team of activity designers; Conduct regular playtests and translate feedback into actions; Maintain game activities in live service, fixing bugs and tuning
Seniority
Senior, hands-on IC with leadership responsibilities