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Lead Designer, Activity

💼 Full-time🗓 2026-07-07 → 2026-07-31

Core

Spearhead the design and implementation of compelling, player-driven open-world activities (repeatable, scripted, pinnacle, limited-time) for a live-service multiplayer game.

Role type

Senior IC game design lead (activity systems)

Builds

Open-world gameplay activities and live-service content for a multiplayer action/RPG title

Domain

Video game development (live-service multiplayer action/RPG)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Game design, systemic and scripted content design, open-world design, live-service design, team leadership, mentorship, playtesting, tuning, stakeholder management, documentation

Preferred skills

UE5 expertise, C++ and/or scripting experience, knowledge of industry trends and emerging technologies, analytical frameworks

Technologies

UE5, C++

Responsibilities

Articulate a compelling vision for gameplay activities and get buy-in from stakeholders; Work with Lead World Designer to integrate activities into level design; Build and lead a world-class team of activity designers; Conduct regular playtests and translate feedback into actions; Maintain game activities in live service, fixing bugs and tuning

Seniority

Senior, hands-on IC with leadership responsibilities

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