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Senior Gameplay Systems Programmer

London Rocksteady Studios Limited💼 Full-time🗓 2026-05-01 → 2026-07-30

Core

Design and deliver core gameplay systems and features for AAA video games, translating creative goals into reliable technical solutions.

Role type

Senior Gameplay Systems Programmer

Builds

Core gameplay systems, mission frameworks, progression, save/load flows, and runtime infrastructure for player-facing experiences.

Domain

Video Games / AAA Game Development

Deliverable

production ML models | product features

Required skills

C++ development, Unreal Engine 5 (UE5) architecture, gameplay system design, debugging, performance optimization, memory management, tools development, agile collaboration, technical leadership

Preferred skills

Mission system development, progression system development, save-system development, large-scale AAA game experience

Technologies

Unreal Engine 5, C++

Responsibilities

Implement and evolve core gameplay systems from prototyping to polish; Build robust, scalable gameplay architecture; Partner with Design to translate creative goals into technical solutions; Develop tools and workflows to improve iteration speed; Debug and resolve complex gameplay issues; Identify and address technical debt and performance issues; Support production processes including estimation and backlog review

Seniority

Senior, hands-on IC

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