Senior Gameplay Systems Programmer
Core
Design and deliver core gameplay systems and features for AAA video games, translating creative goals into reliable technical solutions.
Role type
Senior Gameplay Systems Programmer
Builds
Core gameplay systems, mission frameworks, progression, save/load flows, and runtime infrastructure for player-facing experiences.
Domain
Video Games / AAA Game Development
Deliverable
production ML models | product features
Required skills
C++ development, Unreal Engine 5 (UE5) architecture, gameplay system design, debugging, performance optimization, memory management, tools development, agile collaboration, technical leadership
Preferred skills
Mission system development, progression system development, save-system development, large-scale AAA game experience
Technologies
Unreal Engine 5, C++
Responsibilities
Implement and evolve core gameplay systems from prototyping to polish; Build robust, scalable gameplay architecture; Partner with Design to translate creative goals into technical solutions; Develop tools and workflows to improve iteration speed; Debug and resolve complex gameplay issues; Identify and address technical debt and performance issues; Support production processes including estimation and backlog review
Seniority
Senior, hands-on IC