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Staff/Sr. Staff GPU Engineer – Shader System RTL Design/Microarchitecture

San Diego, CA 💼 Full-time🗓 2026-06-25 → 2026-07-22

Core

Design and optimize GPU shader system microarchitecture and RTL for industry-leading graphics and compute IP deployed in mobile, automotive, laptop, IoT, AI, VR/AR, and ASIC markets.

Role type

Staff/Senior Staff GPU Engineer (Shader System RTL & Microarchitecture)

Builds

GPU shader subsystems including core pipelines, thread/warp/wave scheduling, instruction dispatch, execution units, and memory interfaces

Domain

Semiconductor / GPU Architecture / RTL Design

Deliverable

production ML models | product features | infrastructure

Required skills

GPU shader subsystem microarchitecture, SystemVerilog RTL design, shader core pipeline design, thread/warp/wavefront scheduling, instruction dispatch and issue, operand collection, register file design, scoreboard and dependency management, load/store interface design, cache/memory subsystem integration, PPA optimization, performance modeling, functional verification, post-silicon debug, AI-assisted RTL development tools

Preferred skills

Experience with SIMD/SIMT pipelines, scalar/vector execution units, special function units, synchronization mechanisms, barrier handling, shader control logic, GPU front-end/geometry/raster/texture integration, compiler collaboration, physical design, tape-out experience

Technologies

SystemVerilog, GPU ISA, API requirements, performance modeling tools, AI-assisted development tools

Responsibilities

Define GPU shader system microarchitecture specifications, lead RTL design for shader blocks, optimize execution resources, integrate shader subsystems with GPU blocks, collaborate on architecture and compiler translation, resolve architectural and implementation bottlenecks, analyze workloads for performance optimization, drive PPA optimization, contribute to full IP lifecycle from definition to tape-out, debug pre- and post-silicon issues, develop RTL documentation, partner on verification test plans, influence future architecture directions

Seniority

Senior Staff, hands-on IC with strategic influence

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