Senior/Principal Engineer – GPU Modeling / GPU Architect
Core
Define and develop best-in-class GPU architecture and performance/power models for next-generation MediaTek SoCs, analyzing workloads to guide micro-architecture decisions.
Role type
Senior/Principal GPU Architect and Modeling Engineer
Builds
Next-generation mobile SoCs with integrated GPU subsystems
Domain
Semiconductor / Mobile SoC / GPU Architecture
Deliverable
production ML models | product features
Required skills
GPU architecture design, cycle-accurate modeling, performance/power/area trade-off analysis, hardware profiling, RTL/DV collaboration, compiler/driver optimization, debug and root cause analysis, technical leadership
Preferred skills
Experience with shader cores, fixed function units, memory hierarchy, interconnect, AI/ML kernels, simulation and emulation flows
Technologies
GPU subsystems, shader cores, fixed function units, memory hierarchy, interconnect, simulation tools, hardware profilers
Responsibilities
Define GPU architecture and performance models, build cycle-accurate GPU subsystem models, analyze workloads to identify bottlenecks, collaborate with RTL/DV/software teams, provide input to compiler/driver teams, develop performance estimation methodologies, lead debug of performance/power issues, drive cross-team technical discussions
Seniority
Senior/Principal, hands-on IC with architectural leadership