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Senior/Principal Engineer – GPU Modeling / GPU Architect

San Diego, CA 💼 Full-time🗓 2025-09-18 → 2026-07-22

Core

Define and develop best-in-class GPU architecture and performance/power models for next-generation MediaTek SoCs, analyzing workloads to guide micro-architecture decisions.

Role type

Senior/Principal GPU Architect and Modeling Engineer

Builds

Next-generation mobile SoCs with integrated GPU subsystems

Domain

Semiconductor / Mobile SoC / GPU Architecture

Deliverable

production ML models | product features

Required skills

GPU architecture design, cycle-accurate modeling, performance/power/area trade-off analysis, hardware profiling, RTL/DV collaboration, compiler/driver optimization, debug and root cause analysis, technical leadership

Preferred skills

Experience with shader cores, fixed function units, memory hierarchy, interconnect, AI/ML kernels, simulation and emulation flows

Technologies

GPU subsystems, shader cores, fixed function units, memory hierarchy, interconnect, simulation tools, hardware profilers

Responsibilities

Define GPU architecture and performance models, build cycle-accurate GPU subsystem models, analyze workloads to identify bottlenecks, collaborate with RTL/DV/software teams, provide input to compiler/driver teams, develop performance estimation methodologies, lead debug of performance/power issues, drive cross-team technical discussions

Seniority

Senior/Principal, hands-on IC with architectural leadership

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