Principal Engineer – GPU Architect
Core
Define and develop best-in-class GPU architecture and performance/power models for next-generation MediaTek SoCs, serving flagship mobile devices and adjacent markets like laptop, IoT, AI, VR/AR, and automotive.
Role type
Principal GPU Architect (IC)
Builds
Next-generation mobile SoCs with integrated GPU IP
Domain
Semiconductor / Mobile SoC Design / GPU Architecture
Deliverable
production ML models | product features
Required skills
GPU micro-architecture design, cycle-accurate modeling, performance/power/area (PPA) trade-off analysis, hardware profiling, RTL/DV collaboration, compiler/driver optimization, root-cause analysis of silicon issues, technical roadmap planning
Preferred skills
Experience with shader cores, fixed-function units, memory hierarchy, interconnect, AI/ML kernels, gaming workloads
Technologies
Simulation tools, hardware profilers, emulation environments, regression analysis frameworks
Responsibilities
Define GPU architecture and PPA models; Build cycle-accurate GPU subsystem models; Analyze workloads to identify bottlenecks; Collaborate with RTL, DV, driver, and compiler teams; Develop automation flows for performance estimation; Lead debug and root-cause analysis of performance/power issues; Drive cross-team technical discussions and roadmap decisions