Staff Software Architect - Mechatronics Controls Simulation
Core
Lead technical architecture for simulation environments supporting GM's Vehicle Body Controls domain (vehicle access, cabin thermal, occupant positioning, protection, lighting, visibility, vehicle state) within the Virtualization & SIL Integration organization.
Role type
Staff Software Architect (Simulation & Mechatronics Controls)
Builds
Scalable, robust simulation solutions and CoSim packages integrated into CI pipelines for GM's Software Defined Vehicle Architecture.
Domain
Automotive / Embedded Systems / Simulation Engineering
Deliverable
production ML models | product features | infrastructure
Required skills
Embedded software architecture, Systems engineering, Simulation architecture (SIL/HIL/CoSim), Variant and configuration management, CI/CD pipeline design, Behavioral modeling for networks/ECUs, Technical leadership
Preferred skills
MATLAB/Simulink, FMU/FMI/SSP standards, Automotive communication (CAN/LIN/Ethernet), AUTOSAR integration, Cloud-hosted simulation platforms
Technologies
C/C++, Python, Git, GitHub Actions, gcc/gdb, Eclipse, MATLAB/Simulink, FMU/FMI, AUTOSAR, CAN, LIN, Ethernet
Responsibilities
Define long-term vision and roadmap for simulation capabilities; Govern CoSim packages and variant management; Collaborate on Simulation Bills of Materials (SIMBOMs); Establish standards for package structure and versioning; Define architectural strategy for scaling CI/CD; Conduct design reviews and drive alignment across engineering organizations.
Seniority
Staff, hands-on IC with strategic leadership
